All 28 CVE vulnerabilities found in Blender, with AI-generated Chinese analysis, references, and POCs.
This page aggregates known software vulnerabilities for Blender, the open-source 3D computer graphics software application, categorized under weakness types such as input validation errors and buffer overflows. The collection includes a comprehensive range of security issues spanning from the early 2010s to the present day, capturing both critical remote code execution flaws and less severe information disclosure weaknesses that have been publicly disclosed or patched by the vendor and community contributors. By reviewing this aggregated data, users can effectively track Blender’s security advisories over time to understand the evolution of its threat landscape and mitigation strategies. It allows developers and system administrators to gain a deeper understanding of specific weakness classes affecting the application, helping them assess risk exposure based on historical patterns. Furthermore, individuals can look up the product’s complete vulnerability history to identify recurring security themes or persistent defects that may still impact older versions. This resource serves as a neutral reference point for security researchers analyzing the robustness of Blender’s codebase against common attack vectors, enabling informed decisions regarding software updates and configuration hardening without requiring access to proprietary internal tracking systems.
Vendor: Blender
All 28 known CVE vulnerabilities affecting Blender with full Chinese analysis, references, and POCs where available.